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I'm trying to understand how to rig a very simple figure/head with blend shapes to use through a animation framework in unity. Now I made the head so low poly that the actual facial features would
Danny Diaz - Game ready facial rig
11. Corrective Blendshapes – CAVE Academy
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Blend shapes edit are ignored? : r/Maya
Introducing FaceFlex, an affordable and time-saving Blender addon designed for generating ARKit & Wonder Studio Blend Shapes for facial motion
FaceFlex - Blendshapes Generator for ARKit & Wonder Studio
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Standard Material 3D and ORM Material 3D — Godot Engine (stable) documentation in English
Blend shape help : r/Maya